The Windows CE kernel implements a subset of the Win32 API, but its internal design is completely different from any other Windows operating system. In this section, the internal architecture of Windows CE is presented and how it affects application development. The standard Windows memory API is also discussed with special emphasis on how embedded programs have to treat memory management differently from standard PC applications.
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Azure Sphere
Microsoft announced the Azure Sphere product at Build in April but the hardware wasn’t publicly available until just a few days ago. For some background, check the following two links Azure Sphere website Background blog post explaining the concept Strictly … Continue reading →